Friday, June 26, 2009

G-Fest XVI right around the corner!



Well, consider this "official" ;)

I'll be attending G-FEST XVI, the 16th annual Godzilla, Kaiju and Tokusatsu fan convention in Rosemont, just outside of Chicago, Illinois.
Myself as well as a plethora of kaiju artists will be set up in the Haneda Room at the Crown Plaza Chicago O'Hare.

Schedule:
I'll be at my table from about 11:00 AM until 6:00 PM or so starting Friday, July 3rd through Sunday, July 5th.

What I'll be selling:

Posters/Prints - $10 each
The Screaming Brain! 2008 Sketchbook - $5 each (comes with a free sketch!)
Drawing Monsters (and hoping they don't kill me) 2009 Sketchbook - $5 each (comes with a free sketch!)
Sketch cards - $3 each
WRATH OF THE TITANS: CYCLOPS comics - $4 each (autographed...probably the last ones that will ever be available ever)
G-Fan #87 (featuring a cover and Gfantis comic insert by Matt Frank) - $6 each
Original art - $ varies (make me an offer!)

Private commission sketches:
Pencils: $10
Inked: $15

G-FEST is the Mecca of Daikaiju fans every year. Check out the website at:
www.g-fan.com

Sunday, June 07, 2009

Livin' in the Laaaaand of the LOOOOOOSSSSST.




Well, the title is more of a reference to the 1991 remake Land of the Lost series, but you get the idea.
My girlfriend, my bud and I decided to check out LAND OF THE LOST this past Friday at the Drafthouse. We unfortunately arrived a half-hour early, which, for the Drafthouse, is like getting there 5 minutes after the trailers have started. Still, we sat down in the very front row. He ordered a cheeseburger, she ordered potato skins, and I ordered fried alligator! I'd normally be against something like that, but given the prolific numbers of the American Alligator, I was convinced to give it a try. Tough and chewy, but with a nice flavor.

Oh right, LAND OF THE LOST.

It's not for everyone.

That above statement can best be illustrated by the three of us: us guys loved it, my girlfriend hated it. It has a bizarre, admittedly Will Ferrell brand of humor that reminds one of Adult Swim or Family Guy; a lot of rambling nonsense and gross-out shock humor, which, as I mentioned, I and my dry-humor oriented friend loved. However, because this type of comedy is so weird and offbeat, it's going to throw people off. And also, there was a good chunk that was genuinely not funny. The overall plot was also pretty weak, lifting story aspects from the original, well-written-but-badly-executed TV series and throwing it all together into a weird, big-budget Saturday Night Live-styled adventure.

Of course, we got a kick out of quite a bit of it; first and foremost, the flick is damn cool to look at. There are some wildly awesome set pieces and some really neat, retro-styled sets that are specific throw backs to the original series. And then there were the dinosaurs, not to mention all of the other creatures and critters. It was nice to see a well-animated Allosaurus, as well as a big, crazy, funny crab monster. And holy crap, the sound effects, music and editing? Excellent across the board. I especially liked the crab monster's sound FX. But beyond all the CGI whozamawhatzit were the practical effects, i.e. THE SLEESTAKS. Good stuff.

The human characters ranged from boring to weird to compellingly funny. Will Ferrel played Will Ferrel. Chaka was also a little weirdo. The bits with Matt Lauer were also a laugh-riot.

But hands-down, the coolest part of the whole flick? GRUMPY THE T-REX. Go see it for him if nothing else.

Like I said, not for everyone, but it may be worth at least checking out on DVD...or at the Drafthouse. We loved it, but we're weirdos.

Pointlessly Awesome Trivia Time!
The original series was written by a lot of old Star Trek writers. Leonard Nimoy plays "The Varn" in the new movie. Captain Kirk's Nipples!

Tuesday, May 05, 2009

A new blog, a new project

FYI, for my friends and watchers, my new buddy Jeff P. and I are working on a pretty AWESOME project. A kaiju comic with plenty of teenage comedy and angst to go with it.


One of the lovely beasties of Zak Goji :D


http://zakgojicomic.blogspot.com/


Keep an eye on that blog for all details!

Sunday, April 26, 2009

The day I met Tommy...

This was a few months back, but yes, I met Jason David Frank, world renowned martial artist and best known as Tommy Oliver, the Green Ranger! ...Then the White Ranger, then the Red Ranger, then the Black Ranger. You get the idea ;)

He was the special guest at IKKICON 2009, and I gots pictures! I took my precious Dragon Dagger, which I've had since I was but a boy, for him to sign the box.


A crappy picture of my childhood hero. Yes, that's a White Ranger helmet there!
JDF stated that he would prefer if Power Rangers were more like the Japanese version; just a little more violent ;)


A fellow fan in an EXCELLENT Green Ranger/Dragonranger outfit. Yes, that's my Dragon Dagger he's brandishing!


Sha-wing!




A few more Tokusatsu fans in attendance. Kamen Rider HENSHIN!


Another fellow fan, thankfully headache-free.


While waiting in line, nothing less than Won Tiger aka the White Tiger Zord was entertaining the crowd. MAN what some fans are capable of!


A gift for Mr. Frank, from another Mr. Frank ;) He got a kick out of it.


And the fruits of my labor that day. Signed by Tommy himself!

Wednesday, April 15, 2009

Been there, done that.

Or "Exactly what's starting to bore me about Transformers."


A heroic Megatron...exactly what this franchise needs.

Brace yourselves.

There's no question that Transformers is a juggernaut of popular culture. It's probably never been more popular or widely recognized, and there is more merchandise for fans to dump money into that could even be thought possible (TF was in fact created to sell toys, so it makes sense). Still, in the flurry of new material and fiction in the wake of the "Transformers Revival" (even though it never went away), I've come to a realization that inevitably befalls all epic, gigantic points of fiction that have been around for so long; we're retreading old ground.

Tell me you haven't seen a pattern here. Optimus Prime and his Autobots battle the evil forces of Megatron and his Decepticons. The battle is inevitably taken to Earth. Bumblebee does silly things. Starscream betrays Megatron. And then again. And then again. All of this is repeated over and over and over and over.
I'm keenly aware that Prime and Megs are the big moneymakers, the defining characters of this franchise, but for the love of Primus, can we catch a break?

Allow me to enter these examples into the mix:

G1 - Optimus Prime vs. Megatron. It was cool, it was fresh, it had the classic flair of good and evil and established the characters we all came to love. Not a great show but still extremely entertaining.

Ah, back when it was fresh.

The Movie - Optimus dies, Megatron gets reformatted into Galvatron. Rodimus Prime takes up the mantle (badly) but it shifted things around and made it all interesting again. Then Optimus came back. Okay then.



You suck. But at least you were interesting.

Thennnnn....the Japanese took over. Now let's not forget that, if it weren't for Takara's toy designs, there would be no Transformers. BUT let us also not forget that the Japanese don't have a great track record when it comes to the fiction (see: really effed-up story elements and WAY too much "comedy"). However, they still gave us a handful of switch-ups. For example, no more Convoy (Optimus) or Galvatron/Megatron/WHATEVER he was supposed to be on a given day of the week. In the new series such as Victory, Battlestars and Masterforce we were given characters like the serious-but caring Star Saber and his vicious-but-caring (?) nemesis Deathsaurus (?!) and a plethora of other Autobot Supreme Commanders and Decepticon Emperors of Destruction.


Brutally slaughtering Decepticons and raising a human child. All in a day's work.

Things were...well, not "good," but varied and crazy. If it's one thing the Japanese are good at, it's repainting an old product. Still, Optimus and Megatron returned, like they do, as Star Convoy and Super Megatron for one final, massive battle...in storybooks and whatnot, but hey, at least it was "epic"! Seriously, something like this wasn't so bad; having these legendary characters return to settle things once and for all at the tail end of G1 (and show all these upstarts how it's done) was probably the way to go.


Yes, he is, in fact, FULL OF STARS.

And no we get to Beast Wars, and by GOD is everything right in the world. G1 references are made and G1 character appear, but we now have a new, fresh cast of characters in a new era with new grievances. True, the main actors are still "Optimus" and "Megatron," but the two only resemble their namesakes in spirit and...name *cough* BW was so damn awesome and so well written (by Season 2 at least) that it brought a new generation into Transformers (myself included) and helped push the entire mythos into a new and better direction.


Primal...you complete me.

And THEN Beast Machines happened. We had officially gone off-track. True, it's not a bad show, but it really stretched the definition of a Transformer, and got way too far up its own exhaust port. So what happened? Well, it was time for "back to basics," so to speak.



The only problem was...it didn't really get things quite right. So they tried again.



...Nothing less than THREE DAMN TIMES. And the Unicron Trilogy was AWFUL.

So, Hasbro has pulled out all the stops, and now we have nothing less than three current continuities, ALL with Optimus Prime vs. Megatron, i.e. G1 rehashing.

The Movies.


The Comics.


And "Animated" (as though that's something new).


Okay, I can cut Transformers: Animated some slack. It's still Optimus Prime vs. Megatron, but the characters all have a wider range of motivations and there's new and cool influences taken from various sources, and, thank Primus, IT'S A NEW ART STYLE. But the series is already barreling head-first towards its finale. So what then? Will we have to sit through another reboot? Will we get to see Starscream backstab Megatron AGAIN? Will we get to see Optimus use the Matrix (or Allspark) to eliminate evil (see: Unicron) AGAIN?

In my opinion, it's time for a new direction. Once the movie franchise cools off, I say we start up with some new characters and a new direction. Not Optimus and Megatron (or at least not DIRECTLY those characters), but something cool and new. Hell, why not Transtech, the ill-fated sequel to Beast Machines?


I'd watch this. ESPECIALLY if it wasn't about Optimus and Megatron...although it originally was...gah.

Dammit, Janet, I love Transformers. I'm loving the comics and digging the new movies and love the hell out of Animated, but I'd love even more for another Beast Wars with a dash of Victory. In other words...let's stop walking in circles and point ourselves in a new direction.

Monday, April 13, 2009

"That was Not over 9,000"

“That was not over 9,000...” or Fail CGI Monkey is Made of Fail.

Let’s not kid ourselves; this was going to be bad from the day we heard internet rumors screaming “They’re making a Dragonball Z movie ” back in...what was it? 2001? Anyway, while I didn’t foresee EVERY steaming, badly rendered CGI monkey turd that was dropped, it all evened out to about what I expected.

At first, things are actually somewhat entertaining. There are some genuinely funny moments that are surprisingly Toriyama-esque, if you can believe it. Things even begin to descend into self-parody, making the first 10-15 minutes MUCH more entertaining than the rest of the flick. White Kid, or “Goku” as he’s called in some universe, has a hilarious daydream about ChiChi. There’s a fight where White Kid doesn’t even throw a punch, forcing his enemies to do all the damage (again, very Toriyama). But it’s when the film starts taking itself seriously that things get even more sloppy and just downright badly executed.

There were a handful of things that I genuinely liked...y’know, aside from ChiChi’s...chichi’s (look it up in your Spanish dictionary). Okay, that’s a lie: Chow Yun Fat’s portrayal of Muten Roshi was the ONLY element that I felt had any quality to it. Like Jack Black’s version of Carl Denham, CYF takes an established character and, while noting the original, takes his version in a refreshing direction that still fills the proper role.

Another problem is that the film really has no clue what it wants to be: does it want to be Dragonball? A Dragonball parody? A cheap kung-fu action scifi film catering to mass audiences? It seems to be trying to please Dragonball fans while trying WAY too hard to cater to what’s “hip” and “cool.” It tries both, fails at both and offends both.

Trust me, just about everything in this movie is bad: the acting, the script, the plot, the special effects (though the Chi, or “Ki” effects are kind of cool), but I was actually kind of enjoying myself. Having a handful of friends along for the ride was a HUGE help through this piss-filled swamp of a film. One thing that was also very disappointing was one of the reasons I used to be excited; Piccolo. He carries no screen presence, has no motivation (other than “You locked me away ...for trying to destroy your world BUT STILL ”) and is just...BLEH.

Here’s the kicker: at the climax of the film, Oozaru shows up. Then goes away. And thank God, because that was probably the worst CGI I have ever, EVER seen in a major motion picture. It was just as bad as the CGI in one of those direct-to-dvd ripoffs like KING OF THE LOST WORLD (don’t see it, believe me). What really pissed me off, though, was that there was a really interesting rubber-suited version of Oozaru that popped up online a few months back. It wasn’t really a monkey-monster, but it was a hell of a lot cooler that the poorly animated, badly edited, OUT OF FOCUS monkey monster in the final version. Seriously, what is it with movies like these? Are they so scared of the FACT that it’s a rubber suit (and a fairly decent one at that) that they’d rather put inexcusably bad CGI in place of it?


Trust me, this was much better than what we got.

I guess I shouldn’t get so worked up about it. There was a total of about 20 or so people in the theater...on opening night, no less One of my compatriots noted that “this film will be out of theaters in a week.” Probably.

The thing is, this COULD have been a much more interesting film...if an entirely different approach was taken, and certainly if Fox didn’t make it. Fox is notorious for taking franchises, spitting out a quick, crappy movie, getting a little bit of money, then trying it again. Still, when I think about it, one of the graces of the movie (being mercifully short) was also an overall detriment; in order to do a halfway decent Dragonball film, it would need to be more than an hour and a half (it was probably even less). The final film was so crammed and rushed that it was inevitable that we wouldn’t care about any of the characters or even what was going on. In fact, it would be rather easy to make a good Dragonball film, if the elements of trying to appeal to a “mass audience” were simply removed (the high school angle, for a painfully glaring example) and try to make it more of a fantasy.

But I digress (I love saying that), what’s done is done and nobody will ever try this again, and we have Dragonball Kai to look forward to (the newly edited, SHORTENED version of Dragonball Z).

Oh yeah, and Shenron doesn’t talk...or even take up the whole sky like he should...or even be anywhere near as cool as the Celestial Dragon from Dragon Wars.

Monday, February 23, 2009

Deadly Creatures - Yes, it is good.




"A game about bugs. Woo-hoo."

- Some jerk on Gametrailers.com

True, there's no Chun-Li, no Samus, no Pikachu and none of the other characters that have had the same games put out year after year that gamers throw millions of dollars at, but Deadly Creatures, without a doubt, rounds out the best Wii games to date. Granted, there's not much competition, but this epic saga of critters underfoot is right up there with Metroid Prime 3, Smash Brothers Brawl and Mario Galaxy of quality Wii-exclusive titles.

The premise is a strange and unique one: a pair of arachnids, a scorpion and a tarantula, meet and square off. Before the two can kill each other, they are interrupted by a pair of enormous homo sapiens searching the desert for something...or someone. The player takes control of the tarantulas, and later the scorpion, while they fight their way across the desert, establishing territory while stalking one-another. Meanwhile, a strange tale unfolds where the humans prove to be more than just background noise.

The premise is an exciting one, though some have complained that the main characters "lack motivation"...but what motivation should they have? Did someone run over their respective puppies? They're arthropods for God's sake. They hunt, fight, kill, and establish territory, all while just trying to survive. The fact that they run into humans is just bad luck. The real story is all about the two Southerners who are searching for gold buried out in the desert. Ala Cloverfield, the main characters' actions rarely have anything to do with the humans, but the two stories cross over only in critical moments. My only complaint is that I wish that I could hear more of the human story in more instances, but I suppose in this case that less is likely more.

That said, let's talk gameplay; it's well-mapped and reasonable, with lots of cool moves for both arachnids. It's not terribly intuitive, however, thanks to the Wii's already cumbersome control layout. Still, once you get the hang of it, it plays just fine. Waggling motions are also not terribly necessary with the exception of critical boss fights, and most attacks can be preformed with simply button mashing (though waggling makes it a lot more fun). It's important to note, though, because one problem with a lot of Wii games (I'm looking at you, Unleashed) is that because waggling is essential to movement, then the motions get confused VERY easily. This is generally not the case in Deadly Creatures, as the basic movement controls aren't mapped to movement. It makes for a cleaner gaming experience.

The graphics are impressive as well, ranging from fairly decent to near realism (a few particular underground tunnels are evident of this). Beyond that, the character animations are all extremely well researched and programmed, especially the smaller lizards that one finds themselves fighting in the desert. The set pieces are awesome too, with plenty of tense, cinematic moments (the black widows descending on your trapped form, the assault of the raptor-like-lizard, the epic boss battles against the rattlesnake...). The only place where the graphics truly falter are on some of the human character animations (which appear too cartoony at times) and the final cutscene, which is badly pixelated and poorly edited.

Music and sound for this game are both top notch. Really excellent work has been put into allowing the creatures to have a much more menacing, monstrous scale. And speaking of scale, it's very entertaining to see how much the developers played with this; I recall the first time I wandered into the dump, and saw a house in the distance, looming over all of the garbage. I thought that perhaps that would be the final level, but believe it or not, it was a damn doll house. VERY cool.
There was a nice Godzilla reference too that will slap a firm smirk on your face.

To wrap this up, Deadly Creatures is easily one of my new favorite games. It's a little too short, and it would have been nice to see more content besides a handful of concept galleries and interviews (a fighting game perhaps?) but its innovation makes it something that Wii owners should look into, even though it doesn't have Diddy Kong in it.

Friday, January 16, 2009

Kamen Rider Dragon Knight is....good?


Heads-up, the total 4 people that check this blog!

For those unawares, Kamen Rider is a vintage Japanese property owned by Toei, which, way-back-when in the ages of "The 90's" was given the "Power Ranger Treatment," though, much to fans' dismay and heartache, didn't receive the same amount of credibility, exposure or even respect in its US adaptation. Needless to say, it went the Ultraman route of "perfectly good Japanese programs with crappy reception in the US." That said, one of the more recent Rider series, Kamen Rider Ryuki has received a new adaptation by Adness Entertainment into Kamen Rider Dragon Knight (which, interestingly, is more or less a direct translation of the Japanese title).

Kamen Rider (literally "Masked Rider") has always interested me, though not on the same level as sentai (Power Rangers) or Ultraman. Still, it's a fascinating series; originally it was a series about a lone hero, altered by an evil organization into a fighting machine, rebels against his would-be-masters and, each week, fights another one of their crazed mutant or cyborg henchmen. Sort of a one-man Power Ranger team, if you will. However, things have gotten a little more...varied, I suppose you could say, with the more recent series. Kamen Rider Ryuki started a fairly new trend of there being a great many riders in each new series, not all of them on the good side of karma, and adding new levels of artistic stylization, writing and cinematography. While not always successful, it's nice to see a Japanese series that prides itself on innovation (the upcoming series is Kamen Rider Decade, which will focus on riders from the last 10 years teaming up with this new Rider).

Anywho, what of Kamen Rider Dragon Knight?

Actually, it's pretty good.

Initial fears that it would be another attempt to capture the Power Rangers phenomenon all over again are squelched when the series opens with some rather brooding subject matter (kidnappings, a not-so-truthful government, foster care, etc.) while dovetailing into some cool martial-arts action and monsters and all sorts of goodness!
The acting ranges from surprisingly fun to decent to so-so, but never gut-wrenching, like in some Power Rangers episodes, and the writing is about the same. It's clear that this isn't a show for the Power Ranger crowd, i.e. toddlers, but more focused on a pre-teen/early teenager audience, which is a nice surprise.

So, check out the site and clips here
http://www.4kids.tv/shows/kamen-rider

I hope I find some time soon, because I'd love to draw up some Kamen Rider fanart :D

Saturday, December 13, 2008

Jurassic Park IV? Not likely



The above image, DUH, is from an old Playstation game (WHICH I OWN, BITCH) and is essentially a less-than-stellar fighting game. Still, it's dinosaurs, and dinosaurs make everything better. Only Communists and really ugly people dislike dinosaurs.

That said, ever wonder what happened to JURASSIC PARK IV? Rumors had been tossed around for years now, from Lex (Ariana Richards) returning as the main character to plot devices involving Deinonychus mercenaries (seriously) to something about dinosaurs invading the mainland and a state-of-emergency declared for the US...I mean, really, it all sounded incredibly overblown and "jump the shark" (or "nuke the fridge," however your pop culture references roll) but it looks like the project has ultimately been shit-canned.

With Michael Crichton's untimely death, Kathleen Kennedy, one of the film's producers, stated that the flick is pretty much done for. They're still attached to it, but it's likely that the project's been pushed way, way, way down into the seventh level of development hell, never to be seen again.

While I postulate that the first Jurassic Park is one of the best adventure films in cinema history, I do feel that the franchise ran out of fresh ideas about halfway through The Lost World: Jurassic Park. The two sequels, including JP3, were still entertaining and exciting in their own right, as "hardcore" dinosaur films go, but the franchise definitely lost something when Jack Horner (whom I have some choice things to say about) decided to stomp T. Rex, the undisputed Tyrant Lizard King, into the ground in favor of the fish-eating Spinosaurus. Anyone who knows me will anticipate my shrieking rants on this subject, so let's move on.

Honestly? I'd have been the first in line for JPIV, ESPECIALLY with the plot I'd read online. Check this out, from Aint It Cool News' "Moriarty":


The script starts at a Little League game somewhere in America, an idyllic scene that quickly goes bad when pterosaurs attack the kids and their parents. It’s a cool scene, and I couldn’t help but immediately anticipate what might lay ahead. Dinosaurs in America. All-out warfare on home soil. This should be fun. In a series of television clips, we learn that this is the first attack on North American ground following months of this sort of thing in Central America and Mexico. The UN has created a task force to exterminate the dinosaurs. Awesome, I thought. A bad-ass heavily-armed United Nations task force versus the dinosaurs. Bring it on! But then the script throws its first major curve ball, introducing Nick Harris, an unemployed soldier of fortune. Nick’s the lead in the movie. Not Alan Grant. Not Ian Malcolm. Despite all the rumors to the contrary, those characters are not back for this film. Instead, we meet Nick as he watches those same reports on TV that we are. He’s approached by an ex-commander of his and offered a meeting about a job. He’s warned that the guy he’d be working for is a little bit strange...

... which brings us to John Hammond. It’s a great cameo role for Richard Attenborough, and he’s said several times that he is looking forward to it. In the script’s single wittiest scene, we catch up with the eccentric ex-billionaire who is now the most-sued man in history according to the Guiness Book Of World Records. He’s been declared incompetent by his heirs and his company has been taken over by other corporations. Technically, Jurassic Park isn’t even his problem anymore, but he still feels responsible for the dinosaurs and the damage they do. Hammond’s got a big idea: breed some new dinosaurs that can’t reproduce and introduce them into the wild population. A Judas strain that will kill off the dinosaurs within one generation. Easy enough, except the UN has outlawed any breeding of new dinosaurs by anyone and they’ve prohibited the sale, mining, or possession of amber worldwide. Hammond’s got scientists ready and waiting to go, but he needs genetic material to work with. As soon as Hammond mentions where that material might come from, I thought for sure that I was ahead of the script again. Oh, of course! The shaving cream can that Nedry stole. He’s going to hire this guy to put together a team of mercenaries, and they’re going to spend the whole film on Isla Nublar getting picked off one-by-one while trying to find the samples.

After all, the first three films are all pretty much carbon copies of each other, excuses to turn people loose on the island. I almost set the script down at that point, disappointed that they’d do something so predictable again after all this talk about how they were going to turn things upside down. Page sixteen, and I was sure I knew the rest of the script without even reading it.

But I was wrong... again.

Nick Harris does indeed got to Isla Nublar, but he goes alone. He does indeed track down the shaving cream can that Nedry stole, but that’s a mere five pages later. And as soon as he finds it, he’s attacked not only by excavaraptors (think trapdoor spiders), but also by security rangers who work for Grendel Corporation, the mysterious Swiss holding company that took over Jurassic Park from Hammond. Seems they want those genetic samples for their own purposes... whatever those may be. Nick has to get off the island, evading his pursuers, human or otherwise. He manages to make it back to the mainland just long enough to hide the shaving cream can before the security team catches up with him and gasses him into unconsciousness.

All of that happens by page 39, at which point I realized I had no idea where this thing was going, and I quit trying to guess. It kept confounding my expectations. It certainly didn’t feel like it was just another rehash of the same formula. When Nick wakes up, he’s in the tower of a medieval castle in the Alps. Seriously. That’s the precise moment when the entire enterprise goes so over-the-top loony that you’ll either go along with it for the entire insane ride or reject it roundly as a big bag of ludicrous. Nick is introduced to Adrien Joyce, the major domo henchman of Baron von Drax, CEO of the Grendel Corporation. Joyce isn’t a moustache-twirling bad guy bent on torturing Nick into revealing where he hid the shaving cream can. Instead, he offers Nick a job, and in order to explain the job to him, he has to take him on a tour of the entire castle, which turns out to be a fairly sophisticated genetics lab where Grendel Corporation has been breeding some dinosaurs of their own design, cross-breeds that never existed in any era of nature with all sorts of custom modifications.

I want to tread lightly on what happens over the course of the rest of the film on the off chance that Mary Parent or someone at Universal is seriously going to make this thing. There’s the eight-year-old-boy side of me that thinks that a DIRTY DOZEN-style mercenary team of hyper-smart dinosaurs in body armor killing drug dealers and rescuing kidnapped children will be impossible to resist. And then there’s the side of me that says... WHAT THE FUCK ARE YOU TALKING ABOUT?! Nick is put in charge of training these five dinosaurs, X1 through X5, and the first thing he does is name them. “Any soldier worth his pay has a name to answer to, not a number,” he says. So we are introduced to Achilles, Hector, Perseus, Orestes, and Spartacus, each of them a specially created deinonychus, which is sort of like a miniature T-rex. They have super-sensitive smell and hearing, incredible strength and speed and pack-hunting instincts, and they have modified forelegs, lengthened and topped with more dextrous fingers, as well as dog DNA for increased obedience and human DNA so they can solve problems well. All of this is topped off with a drug-regulating implant that can dose them with adrenaline or serotonin as the situation demands.


And yes, there's more to it, but Moriarty was tight-lipped beyond that.

I wanted to paste that here for posterity, because it's a crazy-as-hell plot and I'd loved to have seen that, regardless of the shark-jumpage. There just aren't enough dinosaur movies these days. The last one was King Kong in '05, and next year Ice Age 3: Dawn of the Dinosaurs brings them into a CGI-animated fare, but beyond that, we can only hope that, in a few years, someone will bust out with an awesome, lavishly animated movie version of Ricardo Delgado's Age of Reptiles graphic novels.


Until then, we've still got Dinosaur King :D

Monday, November 17, 2008

My CYCLOPS comic is ready for pre-orders!


The press has started for my first comic, WRATH OF THE TITANS: CYCLOPS, by BlueWater Productions. With less than two months before it's release, you had best pre-order now!

The official site of the company:
www.bluewaterprod.com

A MONSTER ISLAND NEWS article:
http://robojapan.blogspot.com/2008/11/work-of-ray-harryhausen-comes-to-comics.html

Check these links to preorder!
http://heavyink.com/title/4188-Wrath-Of-The-Titans-Cyclops-One-Shot
https://www.mailordercomics.com/prodDetail.asp?PID=296412
https://www.scifigenre.com/subs/browseTitleDetail.aspx?sid=G&bViewAll=N&nTitleID=6098

Here's an online interview on the book by Jazma:
http://www.jazmaonline.com/interviews/interviews2008.asp?intID=229

Thursday, October 30, 2008

The Day The Earth Stood Still new trailer and impressions

Yeah....





While I, like Harry at Aint It Cool, believe that a DTESS remake is COMPLETELY unnecessary (since the original was such a somber masterpiece of science fiction), this new film which bears the same title, but obviously is not the same film, still may be interesting enough for me to actually consider seeing. There are some really cool concepts at work here, which may just be that interesting considering how the re-makers are trying to create something from almost nothing, and it was that "nothing" that made the original so unique. It's a "less is more" approach. Still, it looks flashy and dramatic, so I'll still see it, just like the inevitably awful DRAGONBALL film.

Sunday, October 26, 2008

Dennis Hopper and Billy Bob Thorton in Deadly Creatures!



How the hell did they manage that?!?

http://wii.ign.com/dor/objects/14235413/deadly-creatures/videos/deadlycreatures_horror_tsr_l.html





Seriously, I am so freaking excited for this game.

Thursday, October 09, 2008

God Bless 2-D Animation



It's not often that I post nude models, but I suppose it's a proper lead-in to the topic of 2d animation...
What dickweed decided that 3D should completely annihilate good 2D goodness?...oh yeah, it was Jeffrey Katzenberg.

Sinbad: Legend of the Seven Seas performed miserably at the box office, and as a result, Katz there decided that 2D animation was a plague to be avoided (despite Sinbad being a perfectly decent 2D-flick, it did come out in the wake of "OMG CGI MOVIES ARE TEH WINZORS"). Not only that, and I need to check some resources on this, but it's been noted that Michael Eisner intentionally made sure that Disney's last 2D flicks like "Home On the Range" were extremely sub-par so that he could push the studio to dissolve the 2D department (in exchange for equally sub-par 3D animated flicks in Disney's desperate attempts to match the power of Pixar).

That said, please direct your attention to Michel Gagne's masterpiece, "Prelude to Eden":


You can also see his other beautiful work on his main site:


Make SURE you check out his Insanely Twisted section. Good Halloweenie stuff.

After that, my bud Patrick pointed out Pearl Jam's Evolution video, directed by Scott Mother-effing McFarlane.
http://www.youtube.com/watch?v=FoNmNmXExZ8
(I cant embed the stupid thing...dammit, but be warned, it's a pretty harsh vid, but real purdy).

*sigh* I love 2D animation, and I love 3D animation, but only if either is done WELL. WALL-E is a good example of an excellent 3D flick (and I recently enjoyed the sumptuous feast of MONSTER HOUSE), and as a bit of an extension, CGI itself is a good tool for cinema. But it's nice to see that audiences are getting overloaded by CGI. Case in point, the Hellboy films, and this:
http://en.wikipedia.org/wiki/The_Princess_and_the_Frog

Thursday, October 02, 2008

Palin says "Daina-sores and Hoomans ran around together!"

Not in those exact words, obviously.

Man, I gotta' make a cartoon of this. I just find this crap hilarious.
Seriously; how do these idiots even GET this far in life? Then again, it raises the question of just how legitimate this all is. Everyone sure seems out for Palin's life fluids, so there must be SOME reason.

Anywho, here's a quote ala NewsBlaze.com

"Which brings us to today's topic: Sarah Palin's belief that people and dinosaurs coexisted. When Palin was the mayor of Wasilla she wasn't reticent about sharing even the most bizarre aspects of her faith.

But now that Palin is John McCain's vice-presidential running mate, she won't even admit that she's a Pentecostal. Palin has been sequestered, far away from the press and pundits. In public appearances she sticks to her talking points, and they don't include babbling such nonsense about cavemen cavorting with dinosaurs. "

Here's another one from LA Times:

"Soon after Sarah Palin was elected mayor of the foothill town of Wasilla, Alaska, she startled a local music teacher by insisting in casual conversation that men and dinosaurs coexisted on an Earth created 6,000 years ago -- about 65 million years after scientists say most dinosaurs became extinct -- the teacher said...
Palin told him that "dinosaurs and humans walked the Earth at the same time," Munger said. When he asked her about prehistoric fossils and tracks dating back millions of years, Palin said "she had seen pictures of human footprints inside the tracks," recalled Munger, who teaches music at the University of Alaska in Anchorage and has regularly criticized Palin in recent years on his liberal political blog, called Progressive Alaska...
Palin has attended a number of prayer sessions with pastors and has quietly sought their guidance, but she is often mum on matters of faith in high-profile public forums.

Her aides say Palin's caution at the intersection of religion and governance is a studied effort to share her beliefs without forcing them on Alaska.

'She's obviously an intensively religious person,' said Bill McAllister, Palin's chief spokesman as governor. "She understands that she's the governor and not preacher in chief. Religion informs her decisions, but she is not out to impose her views on Alaska.'"

Seems like Palin at least knows when crazy shit is crazy shit.

It's still funny shit though.

Sunday, September 28, 2008

Crap Matt's Excited About: Deadly Mutha'-Effin' Creatures

Time for some free advertising. They should be paying me for this nonsense.



Deadly Creatures is a new Wii game (yeah, that's right, Mr. Family Sunshine System) which stars a scorpion and a tarantula and you fight through horrible environments of beauty and savagery while witnessing a rather unsavory plot by a bunch of giant monsters called "hoo-manz." You get the jist ;)

www.deadlycreaturesgame.com

That pic at the top is the basis of some fanart I'd like to do. That and I would absolutely kill to make a comic of this game.

Thursday, September 25, 2008

New name and artsies



After feeling somewhat shaken by the knowledge that some random flick stole the title of my blog, I thought I'd try out The Roaring Brain and see how that goes over.
Expect a banner soon!

Note the oil painting ;)

Wednesday, September 24, 2008

A birthday fit for a fighting robot

I figured I'd best upload this. It's my recent JET JAGUAR art that was commissioned as a birthday present for a fan's son.

Here's the original:



And here's the lucky recipient:

Friday, September 19, 2008

Matt's G-Fest Adventure!

FINALLY! After replacing my USB cable, I am able to show the world my G-Fest pictures! It's a preview of the video that will premiere on Tohokingdom.com "Captain Gordon and the Quest for Kongzilla."


Me and Godzilla himself, Haruo Nakajima; I stepped out of the taxi and somehow this happened. What a freaking welcome to my first G-Fest!


Now THAT'S interesting, isn't it?


Myself and a reporter from a Japanese magazine. She was very perplexed by the kaiju phenomenon, to say the least, but she was very polite and we gots a picture! This was taken right after I won that Rodan figure in a trivia contest.


I stole this for a short time from another fan ;)


Welcome to G-Fest! We have sex and lots of it! Wait...


One of my new friends and I pose for some Ultraman badassitude.


A cavalcade of new friends and allies!


Now this was fun; a group of G-Fans, after the airing of Godzilla X MechaGodzilla, got together in the lobby to film an evacuation sequence for my bud Jared's new ULTRAMAN SORTA' movie.


That's Jared there in the bottom-left, with his stars getting ready for the next scene.


Collectively, that's a sampling of "the Old Guard," some of our G-fan elders and their elixers of wisdom.


The last day, with another pair of new friends at my artist's table. The feller on the left bought my sign!


Yes. That is, in fact, Don Frye, and yes, he has me in a headlock. BFF's!

Tuesday, September 02, 2008

Ultraman Appreciation

ULTRAMAN -
A Guide to the World’s Biggest Hero



In 1966, a new kind of super-hero appeared on television screens across Japan known as Ultraman. Much more than a simple Japanese version of Superman, Ultraman was a being from the galaxy M78 who came to Earth in order to protect humanity from the assaults of rampaging daikaiju, evil aliens, and other malevolent threats. Over the years, the Ultraman franchise has blossomed into not just a record-holding series of spinoffs, but a phenomenon that held Japan, nearly all of Asia and even other countries in the protective silver gloved-grasp of the Giant of Light and his many relatives.
Unfortunately, since the late 60's, Ultraman has yet to gain a giant foothold in one key location: the United States. While the original series, as well as its sequel, Ultra7, were broadcast on US television, Ultraman has had very little luck with American audiences since then, as nearly every attempt to being him to our shores fails to a surprising degree. Why is this? Could it be the SPFX are too jaded for American children (despite the same principles used in the still-popular Power Rangers), or could the awful dubbing and editing be giving baby-boomers headaches?
Regardless, I decided to make this little journal entry to catch some of my devWatchers up on the goings-on of this super-hero...I mean, if he’s been around for 40 years, he must be doing SOMETHING right.

“Who IS Ultraman?”
Ultraman was a creation by Eiji Tsuburaya’s SPFX company in 1966 during the Daikaiju craze. Characters like Godzilla and Gamera were at the height of their popularity, and since Tsuburaya himself brought many of these beasts to life, why not make a TV show out of the concept?
Ultraman was, at the basic level, portrayed by an actor in a latex suit, and wrestled likewise rubber-suited monsters each week. The show, something of a sequel to UltraQ, a Twlight Zone-esque series, was a smash hit, and spawned more than 15 sequel series, at least a dozen movies, cartoons, direct-to-video specials, live stage shows, and an endless string of merchandising.

“What is an Ultra-Warrior?”
An Ultra-Warrior is any manner of “Ultra” being in an Ultraman series. Ultraman himself was just one of many “Ultra Warriors” throughout the galaxy, and he himself is usually referred to by fans as “Ultraman the First.” Each Ultra after has an official name attached to him (or her) to distinguish between them, besides their appearances. Each individual Ultra-Warrior is unique, from their appearances to their basic fighting styles and abilities, and even their personalities.
An Ultra is not, in fact, a flesh-and-blood being, but rather a combination of metallic substances and mechanics as well as “The Light.” All Ultras are powered by this energy, which is debatable as to exactly what it is...it seems to be both a combination of ultraviolet radiation as well as an empathetic connection with humanity, particularly an Ultra’s “Deunamist” (more on that later). Regardless, Ultras, when wounded, literally bleed light, so it’s obvious as an Ultra’s lifeblood. The physical aspect of an Ultra (as recently revealed in Ultraman Tiga) has been revealed to be minerals and various metals created by the Ultra’s “true forms,” which instead of creating a mechanical being, rather simply provides a solid foundation for the Ultras to interact on a more physical level with the rest of the Universe.

“Ultra-Origins”
So, where did the Ultras come from? What exactly happened to them? There are various stories and theories according to different series, but the origin that is considered most “cannon” is that of the original “Showa series,” but through much research, I’ve made something of an “all inclusive origin” (if you prefer to keep universes separate, then no biggie) -

Time before time, legend before legend, before good and evil, and before recorded history, there was darkness, and there was light. Light and Dark warred with each other for centuries, one sometimes defeating the other, but the other always returning to challenge the former victor. As the Universe developed, so did Dark and Light...
30 Million Years ago, Earth was home to a surprisingly advanced civilization of homo sapiens. However, a war soon raged between the humans and a race of savage beings called the Kileil, and before both sides could destroy each other, THEY appeared...the Giants of Light. Nobody knows where exactly they came from, though they may have been beings created at the beginning of time itself...regardless, they arrived on Earth and fashioned for themselves bodies of the rock and soil of the planet itself. Together, they stopped the war, and the Kileil were banished to the shadows of the Earth. The humans and Ultras then began to live together in peace, the Ultras forming an empathetic bond with the humans, and the humans learning new and wonderous technologies from the Ultras.
However, one fateful day, the darkness came once more. Armies of horrible monsters, created by the power of the darkness, swarmed over Earth. The Ultras fought and fought, defending both the humans and the new City of Ultra, until when it seemed like victory was at hand, the humans fell to the power of a monster with the ability to create indifference and carelessness in a human spirit...thus, the Ultras lost their touch with humanity. Many of the Ultras wanted to rule over Earth, since they believed that humanity was unfit to care for the world. It resulted in a civil war amongst the Ultras...but the final blow came from a new kind of Ultra Warrior....the Dark Ultras.
However, the Ultras eventually left Earth, having defeated the darkness, but no longer wanted by an uncaring humankind. The darkness remained, however, so the Ultras would one day return...

260,000 years ago, in the Nebula of M78, a small planet with an advanced civilization not unlike Earth’s former inhabitants, floated about in relative peace around a mighty sun. One day, fate took a bizarre turn, and the sun began to fad and grow dim, whether by machinations of a dark force or otherwise. Fortunately, a being called the Ultra Elder created a mysterious power source called the “Plasma Spark” on the small planet to keep it alive.
Fate has a way of making things interesting, of course...the Plasma Spark emitted a strange energy called the “Differator Ray,” and the first to be exposed to it were two caretakers of the Plasma Spark, a man and a woman, and the energy began to change them...
Over 200,000 years, the people of the small world evolved beyond the need for flesh and blood bodies, and became strangely similar to the Giants of Light that once roamed the universe...could the Ultra Elder be....?
30,000 years ago, a mighty beast called “Emperor” appeared and attacked what had become legendary as “The Land of Light.” The invasion was fended off by the Ultras, and the Ultra Elder decreed that the warriors use their newfound powers to create the Space Garrison, an intergalactic police force dedicated to protecting worlds from the ravages of creatures spawned by the darkness that created Emperor.
Over the millenia, the Ultras spread their influence, forming more “homeworlds” for new generations of Ultra beings (such as L-77, Z-95, U-40 and TOY-1).


As the Ultra series grew in size and depth, it became the first franchise in Japan to have fan-based magazines and trivia (and I’m not just saying that...). Fan trivia is always fun, and here are some of the bigger aspects of the Ultra-universe to familiarize oneself with:

“Deunamists” -
The vast majority of Ultras are incapable of existing in Earth’s current atmospheric condition for more than a few minutes. This has been attributed to pollution, air density, molecular differences, the ozone layer, and the like, but regardless, an Ultra’s energy will begin to deplete rapidly while fighting on Earth. Thus, the Ultras require a human host while protecting the planet. These human hosts are called “Deunamists,” (as recently coined in the series Ultraman Nexus) and are chosen for a number of reasons: sometimes it’s out of obligation, such as Ultraman the First’s ship colliding with Science Patrol operative Hayata’s jet. Other times, a human of exceptional courage, determination and kindness, who happens to be at the “right” place at the “right” time (such as a monster attack) will be chosen by an Ultra to be a human host (such as Ultraman Max). Other times, a human’s very DNA and/or physical makeup determine his (or her) right to inherit “The Light,” (ala Ultraman Tiga and Nexus).
It’s unclear as to exactly how an Ultra remains unseen by the human eye while with a Deunamist, but it has been recorded that Ultras can speak with their host on a psychic level, but never take control of their host’s body or mind.
Not all Ultras have Deunamists, as some, such as UltraSeven and Ultraman Mebius, can actually change their physical appearence to look and act like humans so that they may directly observe human behavior and interact with other homo sapiens.

“Henshin!” -
Nearly all Ultras have a “Henshin Device,” or transformation item, which, when activated, releases a small amount of “The Light” and activates a molecular transformation in the Deunamist to bring out the Ultra Warrior within. Henshin devices come in many forms and functions, and are activated in different ways as according to the device itself.
Some Henshin devices come in an impressive variety, but most are hand-held items (the Beta Capsule). There have also been small masks (the Ultra-Eye), bracelets (the Mebius Brace), necklaces (the Delta Pendant), curious little trinkets (the Beam Flasher), and even everyday items (Zearth’s electric toothbrush!).
Not all Ultras require transformation items...some, such as The Next, have merged so completely with their host that sheer force of will can transform them.

"Luminizers" -
As we well know, Ultra Warriors are powered by the Light. However, they have learned to harness this power into attacks called Luminizers (coined in the US dub of Ultraman Tiga). Luminizers shape light in such a way that it can achieve a large number of effects. Sometimes a swipe of the hand can emit a cutting disc of energy, such as the Ultra Slash, other times a force field can be created. The most powerful attack in an Ultra Warrior's arsenal, however, is what could be collectively called an Alpha Stream, which varies from Ultra to Ultra. Ultraman the First utilizes the Specium Beam, while UltraSeven fires the Wide Shot. Ultraman Tiga uses the Zepellion Ray, and Ultraman Max has the Maxium Cannon. Most if not all Alpha Streams are fired by collecting a huge amount of energy, often through the ColorTimer or an Ultra's chest armor, and fired from the hands but creating a T or L shape when crossing them.
There are other abilities for Ultras to make use of, such as Seven's Eye Slugger or Ultraman's Ultra Current, and while the Light is utilized to control these powers, and even warp matter around an Ultra (in case he or she needs to put out a fire or levitate something) these aren't "natural" Light-based abilities and are thus not considered "Luminizers."

“Kaiju and Seijin” -
Ultras are gigantic in their natural fighting forms, and this seems to be a response to the giant beasts that plague the universe. Kaiju are long time foes of Ultra Warriors, and as many of you know, come in all shapes and sizes, from mutant dinosaurs to giant bugs to fire-breathing fish to mad robots run amuck. Monsters like this can be naturally occurring and simply awoken by man’s foolish designs, whereas others are giant mutants that are the result of humanity’s arrogant pollution of this precious planet.
Ultras rarely show compassion towards such mindless destroyers, but sometimes an Ultra will see that a kaiju needs to be put down because it is suffering, or will even remove the creature and find it a new home.
Many a monster is actually the result of a malicious consciousness that seeks to destroy Earth: Some of the first monsters to menace Earth were the giant beasts of darkness called Golzas which fought against the ancient Ultras millions of years ago. The Gudis was a living amalgamation of mutagenic bacilli that began to transform normal animals into ferocious beasts. The Chaos Header sought to turn normally peaceful Earth kaiju into beasts of ravenous destruction. The Entity of Root Destruction sent outer-dimensional monsters to Earth to tear it apart.
Seijin (aliens) are no strangers to the Ultra universe. The Ultras, being aliens themselves, have created alliances and enemies across the galaxy. Earth, however, has been called “the jewel of space,” and is coveted by many a hostile species. The aliens that appear are just as numerous and various as the kaiju that appear on the planet (Earth has been identified as well as having the largest number of different species in the whole galaxy).
One alien species of particular note could be considered the Decepticons to the Ultras’ Autobots, and they are the infamous “Baltan-seijin.” Horrible and malignant, the Baltans have had a long-standing rivalry with the Ultras, as it seems as though their intent is to invade and conquer planet after planet, making them true space-locusts. Baltans, however, seem to be very tiny in their natural forms; they number in the thousands and millions. There are a select few Baltans that are meant for battle, and they are all as gigantic as the Ultras themselves (but are also capable of size-changing ability). Despite being such a massive thorn in the Land of Light’s side, it seems as though, in recent years, the Baltan threat has been largely squelched by the Ultras. Apparently, the Ultras finally wised up and aided the Baltans in finding a new homeworld where they wouldn’t have to plunder other races of their own...of course, there are always exceptions to the rule...

“The Dark Ultras” -
The Ultras are not perfection. Wherever there is light, it will always cast a shadow, and the Dark Ultras ARE that shadow. Dark Ultras come into existence by a number of ways, but largely, it tends to be Ultra Warriors and Deunamists who are tainted by the Dark, and give in to selfishness, greed, hatred, and lust for power. This results in Ultras like Kamilla, Dark Zagi, and Evil Tiga.
Dark Ultras can be every bit as strong, fast and intelligent as Ultras of Light, and are frequently the most deadly enemy an Ultra can face...but usually, the lesson learned is that, while the Dark relies only on itself, the Light takes strength from itself and others as well, thus, the Dark is pushed back into oblivion...of course, it will come back. It always does...

Monday, July 28, 2008

State of the Godzilla Franchise




It’s been awhile since I’ve taken the time to write in the “deep and serious” territory, but it’s come to my attention that Matt Frank’s opinion is valued to a degree in the kaiju fandom. As such, I felt it a worthwhile endeavor to undertake a sort of “State of the Genre” address to be written, posted and likely forgotten since hardly anyone reads this blog (my own fault for updating once every ice age). I really do hope, however, that someone from Toho or anyone else actively important in the entertainment industry will read this and consider it for more than two heartbeats.

The kaiju genre is currently in a bizarre state of flux; Godzilla is on yet another hiatus (this one appearing quite serious), Gamera is all but dead, Ultraman is desperately clinging to his “triumphant return” certificate, South Korea is having a strange upturn of monster movies, and the first truly excellent American giant monster film since KING KONG took the world by storm earlier this year. Interestingly, our little corner of nerdom seems to gain an upsurge of randomized influences whenever our godly king of rubber suited stuntmen takes a nosedive into low box office turnout and subsequent hibernation...or that’s one way to put it. GODZILLA: FINAL WARS was perhaps the most divisive kaiju film ever released, likely because it ended the series on a series of notes equivalent to a hippo trying to conduct Carmina Burana. In fact, the fandom has recently taken to regarding the Millenium series (as a whole) with a consensual “eh”. Let’s face it: GODZILLA 2000 was smart but overall lackluster, GODZILLA VS. MEGAGUIRUS was a crazed mish-mash of good ideas and bad execution, GMK was a glorious gem but scared the hell out of the average G-Fan by being “different,” the massive fanwank known as the “Kiryu Saga” was a cacophony of pretty-but-recycled ideas and writing, and the aformentioned FINAL WARS caused epileptic seizures though a concoction of “stupid awesomeness.” Don’t get me wrong; there’s a lot that the Millenium series did well, but it suffers mostly from Toho’s “Play it Safe” policy. This is derived heavily from the very Japanese notion of “the nail that sticks up gets hammered down.” In other words, Toho doesn’t want to take risks, especially not after the whole 1998 GODZILLA fiasco. Of course, we can hardly fault them for that. The thing is, however, that change can be a very good thing, but it’s a tricky balance. Changing something for the sake of changing it, and in the process completely altering the core concepts that made it special in the first place, is a universal slap in the face. Yet, breaking something down back into its base uniqueness and thematic elements, and THEN changing all of the other frikafrak that had built up is the ideal (and ONLY) way to intelligently improve a series or franchise, be it Godzilla, the Incredible Hulk or Lord of the Rings. But such a concept is an elusive one, apparently, and Toho seems to rather stick with what works (even on the most basic level) than take any huge risks (which is one reason why Kaneko did not return for any subsequent Godzilla films).
Thus we are brought to the topic of Suitmation. A long-standing practice, there’s little argument that it is an effective tool for filmakers. Guillermo del Toro has proven that over and over again with the HELLBOY films and PAN’S LABYRINTH, and for God’s sake, look at GAMERA 3! I find it incredible that an almost 10-year-old film set the bar so high for Japanese suitmation monster flicks that the rest of the industry is STILL struggling to reach that film’s level of technical achievement. I will advocate, however, that CGI is an extremely important tool for filmmakers to utilize, especially if Godzilla is supposed to return in 3 years or so. The all CGI-Godzilla from Toho’s ALWAYS 2 was a tasty crumb tossed at us from the massive and delicious pie of cinematic potential, BUT upon viewing clips from a small-time film on Youtube (LINK), one can clearly see that a rubber suit can still be very effective, if handled properly. If Kaneko were given the proper amount of time needed to bring GMK to its full potential, we would have likely gotten something similar, but with a much more massive budget and eye-exploding visuals.
That was the paramount problem with most of the Millenium series: a simple sense of energy and atmosphere. The fight sequences and scenery of the monsters lacked the dynamics of even the recent Ultraman incarnations and the MIKAZUKI television series. In the wake of TRANSFORMERS, THE INCREDIBLE HULK, and the 2005 KING KONG, all of which are explosive computer-animated brain tumors of awesome, it’s very hard to go back and watch GODZILLA AGAINST MECHAGODZILLA and honestly try to gain a sense of excitement beyond the simple fact that it’s the same two characters we’ve known for decades on end, slightly redesigned and beating the hell out of each other-oh wait, they’re doing some sort of weird...fighting/hugging...thing. I’m very thankful that GODZILLA: FINAL WARS at least attempted to ramp up the action, thanks largely to the imaginative work of suit actor Tsutomu Kitagawa, but the silliness and speed of the action turned a lot of fans off. This brings me to yet another point: fandom. Toho may have a lot of flaws, like any company, but neglecting the fans is not among them. Toho does have an admirable quality of insuring that Godzilla is treated with the utmost respect, as they seem to have their finger on at least some faint pulse near the fandom’s foot or something. However, trying too hard to impress a collective of like-minded people leads to the incredibly destructive problem of stagnation; if it ain’t broke, don’t fix it...but don’t improve it, either. Just keep it the same and nobody will complain (or as little as the average fan can manage without going insane). BUT, and I’m loath to admit this, but the general and casual public needs to be “let in,” so to speak. The franchise has become SO enamored with “fans first” that the general public, and by extension a larger audience, has been viciously shut out. Yet if CLOVERFIELD proved anything, it’s that the non-kaiju-fan public has a huge say in what constitutes a successful film, and any major franchise film should be approached with the idea of really drawing people in with something genuinely exciting to everyone, not just the same fans repeated ad nauseam.
The Showa series (the bar which the entire rest of the franchise is measured against) is a strange mix of honest artistry and retro-riffic wackiness, whereas the Heisei series was a massive, balls-to-the-wall step up in technical prowess and divide in cinematography when compared to the low-tech Showa days. True, the Heisei saga runs together after awhile for its manly sort of swagger and the seriousness it takes itself, but it never outstays its welcome because it’s such a leap in aesthetic from the Showa days. The Millenium series (GMK and FINAL WARS notwithstanding) runs together but with a “boring realism” sort of way, rather than the Heisei saga’s “explosive action film” approach to life. But enough fanwanking over that shallow-but-completely-BADASS septuplogy (is that even a word?) and back to the matter at hand.
We have the problem; the Godzilla series has stagnated. What’s the solution? Well, if Toho stays the course and rushes out another lackluster “revival film,” the series will fall flat on its face again and we’ll not see another Gojira flick for decades. The proper and profitable solution is, firstly, to take TIME with a new Godzilla film. Really put a huge amount of money, effort and promotion into it. Tout it as a true “next generation,” rather than the “return to form” that is so often thrown in our face with hopes at placating a rabid fanbase with tired homages and recycled material. Japanese films are not known for having big budgets but just look at what CAN be done (Gamera, AGAIN, not to mention low-budget films like CLOVERFIELD) with a modest budget. It’s about effort, more than anything.
But what should the new film be about? I think it needs to go one of two ways: either something cool, flashy and new, with all sorts of bells and whistles, like THE KINGDOM OF THE CRYSTAL SKULL. And something original, for the love of Primus, not Mothra, Ghidorah and MechaGodzilla again. If TOKYO S.O.S. taught us anything, it’s that audiences are tired of the same monsters and same scenarios over and over again. What about the Crystal Incursion from GODZILLA: UNLEASHED? True, not a perfect game and the story mode is fractured to say the least, but the concept is a cool and refreshing one. And Krystalak, despite a frequent victim of the usual fan-reaction “Oh God something that isn’t a redesigned Battra!” is a unique foe that would be perfect, and throw Obsidius in for good measure. The revived Gotengo could provide human-level drama, bring in Space Godzilla as a pseudo-sequel to the Heisei series and you’re golden!
The other possibility? Remake GOJIRA. The Back-to-Showa kick is major in Japan right now, and the possibilities were touched on in ALWAYS 2, and if teamed with a major US production company, it could be the sort of “Godzilla means something” film that fans have been wanting and needing desperately since GODZILLA 1985. Heck...take a damn risk and let an American studio make the darn thing! I really don’t think GINO will happen again, honestly, as that film alone stands as a huge warning beacon to all of Hollywood as “How NOT to revive a franchise.” There are tons of directors and scriptwriters out there who are just ITCHING to take their own crack at Godzilla...why not let them?
Well, this may all just be pointless, desperate wailing from a frustrated fan who thinks he’s enlightened or something, but it’s still a valid point if Toho wants their flagship series to be profitable again. So, Mr. Toho Representative, if you could kindly take these ideas, feel free to remove my name from the credits, and present it to the big guys upstairs in the head office building, maybe they’d stop trying to sue sandwich companies over completely legal parodies and make something out of this series. Oh, and GO GET KANEKO BACK. At least he knows what he’s doing.
Alright, that’s that then. I suppose it’s more of a “State of Godzilla” address than of the genre, but everyone knows how it’s doing, more or less. CLOVERFIELD incited an honest resurgence of interest in giant monsters, Ultraman is actually healthier than initially noted (despite it never, EVER will be relevant in the United States), and life really isn’t so bad, once you stop complaining and look at all the beautiful women around you...sorry, where was I? Oh yes. Go forth my fellow fans. Go forth and...write letter to Toho? Just consider the possibilities, I suppose. At least we have MONSTERPOCALYPSE to tide us over ;)